top of page
tyrannosaurus-rex-3d-model-rigged-obj-fbx-ma-dae-mel.jpg

MOEIN SHAMS NOSRATI

3D Generalist Specializing in Modeling & Real-Time Integration

Crafting visually rich 3D assets and immersive real-time experiences with precision, style, and a love for storytelling.

Side_Gray.jpg

Who I am

I’m Moein Shams Nosrati, a 3D generalist focused on modeling, texturing, and real-time rendering. I use Blender, ZBrush, Substance Painter, and Unreal Engine to create high-quality assets for games, motion, and product visuals.

Tools That I Use

3D Modeling & PBR Texturing

  • Blender, ZBrush, Substance 3D Painter

Jewelry Design

  • ZBrush, Rhino 3D

Real-Time Rendering

  • Unreal Engine 5+

Traditional Rendering

  • Cycles, Redshift, Octane Render

Motion Graphics

  • Cinema 4D

bottom of page